Tuesday, February 12, 2013

Creativity strikes!

Hello, I couldn't sleep so here are some doodles!

Hopefully there will be more where these came from! I'm going to try to be sketching out more art for Battle Box 3D in order to better 3D model as well as keep my 2D skills sharp. I still need to work on hands and feet, dualy noted. I'm reinstating daily doodle for me now, even if I just spend 15 minutes on a warm up sketch. I eventually want to put in some digital paintings, but first to get things done so my schedule will clear up enough to concentrate on that. 

Sunday, February 10, 2013

harsh week but still trudging on




Battle box 3D is starting to pick up speed. The internet is not an easy thing for me to get at the moment, but only until the end of march. like us on facebook :)

Sunday, January 20, 2013

finally getting somewhere


 YAY!!! Prototype done for Battle Box. I have learned so much about what to  and what not to do for this big project. I want to make several of these and in way better quality than this one. Now to apply what I have learned and grow!

I also got to go to my first CONCom meeting for CONvergence this year. I got a few projects to do and they also said if there was anything I thought would be a good idea to just go ahead and do it. One of the perks of it being a non paying job, you get to work on your own ideas with little punishment from above. Now, I can't post anything I work on for CON until after CON. Sorry all, but I can at least update my non CON projects like this one here :D. Lets face it, we all hate spoilers!

We're finally game testing with GFold. Soon BanonkeyTown episode one will come out, but not until it's good and ready to!

until next time, I will hopefully get back onto my daily doodle ^-^

Wednesday, December 19, 2012

Busy Holiday Season

Hello, been a little bit. This week I was told that my Gail's logo that I posted last may actually be used as their main logo after a couple changes. Neat! I was also able to pose and put a flat color pass on the Female ranger. I am hoping to be done with her textures by New Years so that I can move on to more projects. Getting into textures with this one will be interesting since I'm going for a more realistic look as the end product. At least at this phase I can get a better Idea of what color scheme to go with. 

Until next time, here are some work in progress shots.





Tuesday, December 4, 2012

Mother's Request

Hello, it has been a very busy few weeks but good things have been happening and I was able to get a rough done that my mother requested. Really needs some more attention to the hands and tray. She did say she wanted something simple and not even finished and I have realized that I can't leave things unfinished so this will be done by the end of the week. YAY.

I became an official member of CONcom on monday :D and will be working with the artists there to make cool CON art. I must admit I am VERY excited for it, I can't wait for my first assignment. Unfortunately you won't get to see anything until after CON, can't be spoiling the fun by letting you see things early :P. Since I'll be practicing drawing Connie I can post those but no more.

Battle box took a backseat these two weeks due to busyness but expect more updates this weekend!

Tuesday, November 20, 2012

More BattleBox!!!

Did some texture and sculpting work for Battle Box 3D today. I completely redid the shirt sculpt from last time, mainly since I had a new idea of how to do it. So far I'm liking it much more than the first attempt. Next I'll just need to figure out how to get this to work with the over all model. I'll be sculpting the cloak next. 


Not much to look at yet. Just started painting and getting an over all feel for her UV layout. Her face was the most satisfying for me to see today, one can only get so far with details in just the mesh. I'll be adding stitches, textures (like cloth weaves or leather), and other details as I go along. This is the part that really rocks because the character is starting to come together! 
 Also don't forget to check out Battle Box and like it on Facebook!

In other news, the game I've been working on, Banonkey Town, is getting cooler and cooler as we add polish to the levels, puzzles and fights. Its really turning into a project worth doing. Please donate to help make this game the best it can be!

Wednesday, November 14, 2012

Sculptris update

Here's the back of her shirt. I am just now getting used to Sculptris and haven't found out how to export this as a normal map yet, but I'll figure that out this week. I tried to get the pants done tonight as well, but I'm having trouble since her crotch keeps looking inflamed instead of slightly wrinkled pants. We just can't have that.